Hi All,
I'm trying to create a game that's along the lines of Assassin or a Real Time Warewolf/Mafia, for a small group of friends (8) to play during a weekend camping in the woods. The idea is that it can be played in the background while we're doing other things.
This is what I've come up with:
ZOMBIE!
- Have a bag with 8 differently coloured ink stamps
- Everyone takes a stamp (without the other players seeing it)
- The player with the black stamp is a ZOMBIE!
- The ZOMBIE! must first stamp their own wrist (secretly)
- The ZOMBIE! then has to try and stamp another player's wrist, without being detected.
- If the ZOMBIE! stamps your wrist you are now a ZOMBIE! too. Try to hide your reaction so other players don't know you are a ZOMBIE!
- All other players are trying to catch the ZOMBIES! If you think someone is the ZOMBIE! shout ZOMBIE! as loud as you can and point at them. They must then show their wrists and if they are a ZOMBIE! they are now dead and out of the game.
- 1 point is scored for killing a ZOMBIE! and 1 point is scored for turning a player into a ZOMBIE! A point is lost for falsely accusing someone of being a ZOMBIE!
- At any stage of the game any player can shout ZOMBIE COUNT! at which point all players must write either ZOMBIE! or NOT ZOMBIE! on a piece of paper depending on what they are. The papers are collected and a counted so all player know how many ZOMBIES! are in the game.
- The game end when all players are ZOMBIES! or all ZOMBIES! are dead.
Looking for some general feedback, if you think it will work or not, possible problems etc. I'm not sure about the zombie count, but didn't know how else to tell if the game had ended! Also, not sure how easy it is to clean off the ink in order to start a new game, suggestions of what else could be used would be appreciated too.
Thanks!
Hi Jay,
Good thought about which side wins, maybe that's a better way of scoring...
I think with it being easy to see the stamp and hard to stamp someone else that makes being a zombie very difficult, which was my initial intention. I think it has to be difficult so people don't just quickly all become zombies, but maybe it makes it too easy for the humans. One thing I liked about the stamp was it made it easy to count the kills at the end, plus people will have to get creative about hiding their wrists, but it does feel like there must be a better way to do it. Any ideas?
I take your point about people purposefully ending the game, but the idea is that points add up over the course of several games (i.e over the weekend for us), so I don't think people will just randomly accuse everyone. I also think it's okay if the first zombie is spotted (unless it happens every game), just means one person gets a point, another loses a point and we start a new round.
The bigger problem you raise is if it's late in the game and your human - you know you can just accuse everyone and clean up on points. You only need more than half the group to be zombies for it to be worth it. Maybe a bigger penalty for false accusations fixes this?
I'm sure the best way to work out the kinks is to play it, but I'd really like to get a working version before the camping trip.
Thanks for your help!