Hi Guys, I have Designed a Board Game on Collecting Classic Cars. Could anyone give me some Advice on the Design and Rules. Any and All help would be Appreciated. Just Click on Games,then Classic Car Sharks Thanks Gerry http://pages.videotron.com/gmcsph/index.html
Looking for Opinions and Advice
interesting site Gerry!
I refer our customers to this piece:
http://www.boardgamenews.com/index.php/boardgamenews/comments/frank_bran...
It focuses on formatting conventions and "German" games, but applies to almost any board game. For design purposes, I would also add that you should date each version of your rules and save them so that you can track changes.
As for how to put a shine on the mechanics of your rules, I defer to the many wise people on this site!
Good luck!
What is the board for?
Does it have a purpose?
If not i would lose it.
I was also confused by this. The rules make no mention of the board. The rules do mention that each player gets a Game Pad, but later there is no mention about what the Game Pads are for.
I really like the theme of a car collector get rich auction game. However, I think the rules need a lot of clarification - possibly including some images and examples - before anyone is going to be able to provide valuable criticism.
There is a feeling I get, however, that there are a lot of random events in the game carrying random bonuses and penalties. I draw a card, something good happens to me - the end. You draw a card, something bad happens to you - the end. It would be my preference as a gamer to get rid of these kinds of events. I would limit the randomness strictly to what cars are available for auction at any given time.
I know that parts hunting and repair are huge parts of the car collecting hobby, yet repairs are represented very thinly by the random card draws and the parts hunting aspect seems completely absent. Why not explore these sub-themes more deeply and integrate them in a clever way with the core auction mechanic?
Finally... have you considered the problem you might have with licensed material, should you ever attempt to publish this game? I expect the game would lose a lot of its appeal if you have to replace the recognizable makes and models with fake/generic ones.
Hi shazzaz,
Thanks,I'm 76 ,too old to learn new things.
Got a free Template,hacked it a little.
It began as a help for Family and Friends.
Thanks Again
Gerry