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Looking for some suggestions

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chris3spice
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Joined: 02/02/2011

Hello everybody!

This is my first post here! Thanks for letting me join!
Anyway onto why I am here, there is a reason and that reason would be to get me out of my slump and get me to work on my card game ideas some more! I have two Ideas that I would love to get going, one is further along than the other, this post is about that one, I'll get a bit further on my own hopefully on my second idea

If any of you know what cosplaying is then great! That is what my first CCG game is all about! For those of you who don't know cosplaying is dressing up in a costume to represent a character! (Spider man, Sailor moon, Batman, Goku).

Story: You are a cosplaying group trying to win the coveted award of best group cosplay!

Goal: You are trying to win 30 points from "The Judges" you do this by "Modeling" your cosplayers and get X amount of points

There are 3 types of cards
Cosplayer Cards
Item Cards
Ability Cards

There are 3 main parts to the "Stage"
-The Runway
-The Backstage
-Ability Area

Cosplayer Cards have Charisma (Attak) and Heart (Health)
Item cards can be attacked to cosplayers
Ability cards can be used on any cosplayer and can be played anytime as long as it is in the ability area (can't play it out of your hand)

Battle:
like WoW,
-Two cards oppose and damage is calculated
- If attackers charisma is higher than defenders heart the card is defeated
- If attackers charisma is lower than defenders heart that much heart is taken off
- Card is defeated when it has no more heart

Rules so far:
-40 card minimum hand
- You can only have 3 cosplayers on the runway at any given time, one "spotlighted" and two "readied"
- You can have 3 additional cosplayers waiting in the Backstage that can be switched out with the ones onstage under given circumstances (one of your cosplayers loses, you switch them out using a card)
- You have an ability area where you can play cards to boost your characters
Ex. 1 - "Super Cute Face - Cosplayers Charisma increases by 1"
Ex. 2 - "Search the Vendors - Draw 2 cards"

That is what I have and I'm stuck having a hard time decided what route I want to go. I am trying to determine the best way to "summon" the cards. I could use a system like WoW and the ability cards act as resources and you pay a certain amount to activate them as well.

I also thought maybe I have a set amount of points and I have to pay that amount in order to "summon" my cosplayer.

I also have the idea that you have "Cloth" and each character requires a certain amount of cloth attached in order to have a "complete costume" to go out on the runway

Also I need to determine how you get points from the judges, I was thinking take the amount of points from the judges that is equal to the opposing cosplayers heart amount, when they are defeated.

Any ideas are welcome and greatly appreciated.

mdkiehl
mdkiehl's picture
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Joined: 12/10/2010
neet theme

This sounds really interesting. I'm imagining it with multiple runways, one for each player. The battle mechanic sounds really funny (I hope you mean it to be funny?). Me and my opponent step out onto opposing runways, like a western, and I look so much awesomer then them that they die! Muhuhahaha!

Here are a few things I thought you might want to add -

"Runway moves" that you can play while on the runway to attract the attention of the crowd (Judges).

Backstage locations for drawing cards - "The dressing room" the "costume closet", the "powder room", "The mirror", "practice stage" - So your models can go to these locations to get cards. maybe even have a "nurse" location to help your injured models.

just another thought.... a 40+ card hand seems like a lot to manage. You might consider creating Decks... or somehow make the card hand smaller. or have a small separate hand for each of your models.

How close are you to playtesting?

Regards,
Matthew Kiehl

http://mdkiehl.wordpress.com

chris3spice
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Joined: 02/02/2011
Yes each opponent would have

Yes each opponent would have one runway and it would allow for one-on-one battles and more! It would even allow for teams if need be. And I do mean for it to be funny.

I would probably do the deck and have them draw crads like any other TCG, I like the idea of the costume closet as a resource manager, you have to send the cosplayer to the closet to get the material needed in order to go on stage.

I was just thinking..Instead of having cards like "Cosplayer Ash" and "Cosplayer Spider-Man" why not have it "Joe Blow" and "Jane Smith" and you attach a cosplay to them and each cosplay has a move set or something.

The "Runway Moves" could be like the attack part of Pokemon each card has its own move that can get you "X" amount of style points and at the end of that round whoever has the most style points wins X amount of judge points.

I believe I have thought up of enough cards to start playtesting if I wanted to unelss I change it so that you start with "Joe Blow" and "Jane Smith" then I need to rework some cards and rethink it a bit.

-----EDIT-----
I think I found the route that I want to take, I can explain it when it is in front of me but writing it down to rules is hard anyway I will try to do so and I have the rulebook I'm working on so far posted on google docs

https://docs.google.com/document/d/1-EDprW4HAK4Tv1BgoywoH_ZP5kDh9TsiWFxF...

mdkiehl
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Joined: 12/10/2010
Prototype

You really need a prototype at this point I think. I don't think I can offer more of a suggestion than that without seeing things happening during a game. Maybe if you had some images or example cards I might be able to think about it more.

Regards,
Matthew Kiehl

http://mdkiehl.wordpress.com

chris3spice
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Joined: 02/02/2011
Yeah I started prototyping it

Yeah I started prototyping it and played a game with myself and that's how I got more rules and such done. Hopefully I'll have some time this weekend to make up some cards and post them!

Thanks for your help so far though!

Evil ColSanders
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Joined: 12/08/2010
I like the idea of using

I like the idea of using costume pieces to bring out a cosplayer. Maybe Low, Medium, and High Quality Hat/Shirt/Shoes/Accessory/etc ? The better the cosplayer = the better the charisma and heart = the higher quality costume pieces needed to bring out said cosplayer.

chris3spice
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Joined: 02/02/2011
I uploaded card pictures to

I uploaded card pictures to the rule book so you can see the look of what I'm going for, also started making a card list which you can find on google docs!

https://spreadsheets.google.com/ccc?key=0AoABQam6zvdPdGdGVzRpRWpwdzI5YzR...

chris3spice
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Joined: 02/02/2011
Alright, just fyi I moved and

Alright, just fyi I moved and a lot of stuff has happened which is why I haven't been on the board for a while, I should be getting more active now...

Anyway update to the game after talking with people...

Most people don't like the idea of piecing a cosplay together they want a whole cosplay on the card instead of attaching pieces to "Jane Smith" so I still need some sort of resource to get the cosplayers out on the stage

Right now its looking like a WOW type thing where you put the "Runway Cards" and use them as resources to get a card on stage.

or have the cosplay require a certain amount of material and it be like pokemon you have to have X amount of material attached to the cosplayer for them to go on stage....

There are Runway/Event/Ability Cards (event cards) I'm trying to figure out if I should separate them like that or just call them "Runway Cards" or "Runway Event" or something like that...

Once I get those things hammered out a bit more I will start play testing it and then have other playtest it as well to get more ideas!

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