Hi everyone! I'm new to this site but have been working on a game concept and would love all potential feedback whatever it may be!
Game involves cards, tiles and dice. Here are the game cards and pieces:
9 planet tiles
26 characters
26 weapons
8 companion cards (animals)
30+ action cards
dice
hit point tokens
treasure tokens
Here is the premise of the game:
The goal of the game is to steal all of the treasure from your opponent. Can be played with 2-4 people.
There are 9 different planet tiles, each with characters that belong to a world and each world is given a number. Characters and planets are all over the map from crazy carnival people to aliens. They are drawn in a cool,comic book style.
There is one deck and everyone starts with a hand of 5 cards and the planet tiles are sorted and top two flipped over.
At the beginning of each turn, a player may draw a card for their hand or flip over a world tile.
Players than can play a character/items/companions from their hand to planets as long as they meet the deployment requirement based on the planets number and the dice they role.
When someone occupies a planet with no one else they may "plunder" their opponents and based on the character, it's items and companions which can either help or hurt them in the process, they roll the dice and are either successful or not. If you plunder enough and a player runs out of there treasure tokens they are out. You can only do this at the beginning of your turn so you can't just play a character and plunder.
Players can also play characters to planets with opponents characters on the board and attack them. Again a characters objects/companions aid or hurt them in this process and all the characters have different traits. Players roll dice against each other and take into account their characters +/- in battle and assign hit points according. If a characters hit points equal their health they are placed in the discard pile with all their objects.
There are also action cards that apply to many different scenarios and add lots of different twists to the game.
All characters have their special objects or weapons that aid them more than others when they are played on their character. Same goes for the planets, characters are stronger when they are at their home planet.
Characters are also able to move from planet to planet but meeting the planets movement requirement number based on a dice roll and their characters +/- in that category.
Let me know what you think! I'm sure I missed something here or there so feel free to ask any questions!
Thanks!