Quadratium is a card game of 'square control'. It is essentially an area control game played with cards on a 5x5 board. I have built a prototype deck and put together my first draft of the rules (only 4 sides of A5) but I've never had anyone interested in looking at it so all of my progress so far is based on my own experience playing against myself.
I've attached the draft of the rules and would appreciate any feedback - I've tried to be as clear as possible.
If you don't want to download the rules, the short, short version goes like this:
Two players (Red and Blue) create a 15 card deck by selecting three of the six 5-card modules available. Each module is of equal value but set-up differently.
Players play the cards onto the grid facing any orthogonal direction: each card exerts control over the 4 adjacent squares and has 'control values' on it showing how much control it exerts. Control is cumulative and empty squares are controlled by the player whose cards exert the most control over it. You automatically control a square if you have a card in it.
You cannot play a card into a square that your opponent controls.
Some cards have abilities that you can use at certain times, like allowing you to rotate cards on the board to face a different direction or allowing you to increase the strength of an attack.
A card can attack another to remove it from the game and, at the player's discretion, move into the square vacated by the lost card.
When a player cannot deploy a card, the game ends and the winner is the player who controls the most squares.
Thanks for reading.
Luc.
Thanks for your comments Tbone. I'd discounted the idea of a 'paper, rock, scissors' mechanic but that was across the whole game. The idea of only giving it to some cards is much better and opens up a whole 'branch' of extra abilities so I'll do some work on this for a future revision.
The elemental feel is here to stay though I'm afraid, I don't want to go down the route of any specific theme on this one but future expansion modules could branch out a little: Digital, Industrial etc.
Thanks again.
Luc.