Can someone let me know if this is a new board game concept?
At its simplest, the game is one where you want to control a majority of the game board (world). The goal of all races in the game (like giants, wizards, birdmen, mermaids, ogres, etc.) is to conquer a majority of the world but the goal for the players of the game is to be the person to make the winning move. On your turn, you can chose which race you want to control. If the next player wants to control the same race you did, they can or they can chose to control another race. It is a little like a mix between Risk and Dots & Boxes.
The board would have different regions such as sea, grassy plain, mountain, forest, tundra, desert, jungle, volcano, and scorched earth or sky.
To enhance the game, each race would have a unique ability. Here are a few quick thoughts:
• mermaids could gain an additional region adjacent to a water region after taking a water region
• birdmen could take an additional region adjacent to sky after taking sky
• wizards could take scorched earth without consequence but others would suffer in some way
Also, randomly throughout the game, a single race will become more powerful by having an additional ability. This would force players to shift their focus to different races throughout the game or at least consider using them. In addition, there would be cards that you could play like “Take 1 extra move.”
Regarding the number of actions per turn that is really unclear to me. I am not sure if you would make as many moves as you chose or if there would be a limit such as 3 actions per turn.
When I heard of the board game Smallworld, I thought that Smallworld would be set up like this. There are races fighting to gain control of a portion of the world because it is too small to support all of them.
Have you ever heard of something like this? Let me know your thoughts. Thanks.
Thank you both for your responses. You have respectfully kept me humble and given me some things to think about. I will continue to work on the idea. Thanks.