Greetings BGDF'rs
Long has been the debate on dice games playing the game for you as they roll and gamers respond. Personally I have no problem with that as I like the simplicity it provides and works well for games I design.
I'm tinkering around with an idea to allow much more choice after the die result has occurred.The game is a card / dice driven global domination style game. Players are trying to gain control of areas either by military or diplomacy gaining VPs along the way.
Using 3D10 die roll (much like a red/white/blue in which way the dice are read) I'm trying out allowing the 3 dice to be manipulated into the number of choice that refers to an action table.
The action table has (currently) 75 options number 000 - 999...so at intervals of 13.
Eg:
000 - 015 Ground Troops attack on bordering nation
016 - 024 Diplomatic visit to any nation
025 - 038 Cyber attack on opponent
So, a roll of 1,4,8....would now be able to be manipulated into 6 different choices (148 / 184 / 418 etc) depending on the best action you may wish to use.
There would be times lesser options would be present, on doubles & triples etc.
The cards present a second layer of play per turn. Choosing to play a military cards with a military roll may ensure an area / battle is taken, however, playing a military roll backed up with a defensive card could also be a combination.
My concern is it may slow gameplay....but I'm willing to keep working on it in the meantime.
I wonder what other in the group think of this approach? Any feedback is warmly welcomed!
The hidden (Battle cards) would be for a closed strategy, although they would reflect most of the options of actions table and can be played to bolster an attack on AI nations, sure up defences in case of an attack by opponent and place special units on the board.
Some *actions force a player to reveal their hand, lose a card, or even pass their hand to the left and all player steal and replace a card.
This mechanic was in the very first game I made with in China and I think it deserves a freshened up approach.