I regularly share my posts and videos on the TableTop Sports forum. For most part, the videos get watched and I've picked up a few customers which is great.
The types of sports dice game they tend to like are stat & charts based games with accurate player ratings and historical teams.
So I've been thinking and tinkering with a simpler 2D6 Team Manager style game. I've coined the name 'Sideline Series' to instil the career mode/feel of taking a team through the local league to the top flight Premier Division.
It's really is just rolling dice and seeing the result of a match in the beginning of the game as you move through a season accruing points and money to book a place in the finals. Obviously winning the final allows you to move up a division.
I'm trying to add some 'coaching' mechanics and so far I'm using any 'doubles' rolled to allow modifiers to improve your Manager, money won on matches to purchase key personnel which in turn improve your dice rolls and chances of winning matches etc.
All of this carries over into the next season / division allowing you to build up a better team & facilities etc.
This is how it is mumbling inside my head anyway!
It's still very rough but I've attached my initial draft and a play through result of a short season I completed this morning.
If I can get this one working it can then be reworked for all the other Pocket Sports games (Hockey / Gridrion / Basketball) and may attract more Tabletops Sports peeps by naming teams actual names!
https://www.dropbox.com/s/o8h0ydyguhhjjxi/Draft%20Soccer%20Manager.pdf?dl=0
Love to hear any and all feedback :) Thanks for reading this far!
Player through again....same result...got to the final and lost.
Cashed up with 8 wins and can purchase MANAGER options for 3D6 roll to keep for finals but......the game needs some further work.
Still haven't advanced out of this division....going into 3rd year (?)