Hello I am new here and wanting to talk about my power rangers inspired board game Spectrum Force.
When I was younger I used to enjoy watching power rangers and with the upcoming power rangers movie I thought to myself why isn't there a board game that isn't some monopoly re skin.
I have been working on my game for over half a year and working on the 6th iteration of my prototype.
In the design of my game there were 3 aspects that I wanted my game to encapsulate: having a story, teamwork and fun.
In regards to the story I want to do scenarios that provide a brief intro explaining the situation the spectrum Force has to solve and events that happen during the scenario to make the players feel they are being a hero.
With teamwork their are a lot of ways the players can assist one another the main way is a mechanic called team attacks were players can boost the power of their allies attacks. As well as that there are cards to protect other players, provide healing and provide buffs.
With the fun I wanted the game to be replay able so there will be lots of different scenarios, villains and minion groups allowing for lots of different combinations as well as that there are some amusing little rules added to make the game feel laid back.
I will be posting more about the game but first I wanted to hear people's thoughts on the premise.
For reference my game will be called spectrum Force not power rangers I will not use any current designs or names the only similarity will be the coloured suits and in that case I am just being inspired by the sentai shows that spawned power rangers.
In regards to zords they are there as is the mega zord it has been hard to create those let me tell you. Following the theme of sentai the main villain has 2 character cards a normal 2.5 by 3.5 inch card and a giant one which is 3.5 by 5 inch card.
Once the small leader is dropped to 0 health the game escalates to giant mode. At this point the players flip there character and weapon cards which are dual backed and have a zord and zord attack on the back and the small leader card is replaced by the bigger card. Though I will say I won't call thes robots zords for copyright reasons.
For the mega zord it's handled differently at the start of the game 1 super robot card is picked per player. When robt mode unlocks the cards become available the cards are very strong and cost a lot of actions to activate however all players can share the cost of the card to activate them to show they are working together.