Simple question:
I am creating a Tile placing game, set in "Cavemen" period. Gameplay is light, and should also be open to younger players around 8-12 years old.
The tileset will mostly be just roads and rocks, with a few trees here and there. Players use tiles to create road(s) to get to resources and score points (simple version).
During the creation of some playtest tiles, I found that Hex tiles can be pretty hard to lay down, because they simply have so many options to choose from, and I am afraid that younger players may be intimidated by it.
On the other hand, square tiles may be a bit too simple for older players, who prefer more options..
any takers? what would be preferrable?