I'm stuck on a theme idea so any ideas are greatly appreciated.
Players will be placing square tiles next to each other producing resources similar to Cacao. The placement will either generate a cube resource (4 types) or increase the value of those resource that will eventually convert to victory points. The "hook" is that the players won't get the resources right away and will have to claim them at some point during the round but want to make sure making that claim is enticing enough, i.e., a push-your-luck element.
Any general theme ideas that revolve around placing tiles next to each other that generates resources? I've pondered the usual farming/city building ideas but nothing strikes me as compelling yet. Thanks in advance.
That is the theme of Cacao.