Short version:
Would it be wrong to use the word "Caylus" in the title of a game when there is already a game called "Caylus"?
Longer version:
I am making a game that is inspired a lot by the game Caylus, in that it is a Euro-style game, has a similar feel to it, and is about the castle in Caylus, (In real life there is a castle, which is what the game Caylus is about) HOWEVER there is absolutely ZERO overlap in mechanics and rules. The connection between my game and "Caylus" is purely thematic; my game would stand on it's own and be a completely different experience from Caylus...
My game is actually a board game about laying siege to a castle. Being that I love the game Caylus, I thought it fun to think of it as if in my game I am now attacking the very castle I helped to build in the game Caylus. Some of my friends seem to think there should be no problem with using the word "Caylus" in my title, eg, "Siege of Caylus" or "Battle of Caylus" or something along those lines. I am inclined to dismiss this idea as I think it's kinda just asking for trouble, but I want to ask around to see what you all think. Would this be illegal in some way? Even if NOT illegal, would this still be too low or inappropriate or otherwise unprofessional?
Thanks!
-Ben
You have a point. I would totally agree that the choice of the word "Caylus" has more to do with the game than with the town.
You all have given me lots of good perspectives, and I think I am starting to want to steer away from that, not so much because I'm worried about doing the wrong thing, but because some of your comments are inspiring me more to making my game "stand on it's own" and to be it's own game.
I wonder if any of you would care to weigh in on my name ideas so far. I am brainstorming with a few related terms as a starting point. Some words that I've jot down that relate to my game for consideration in a title somehow are:
Arms
Siege
War
Garrison
Raid
Raze
Master
Castle
Chateau
Plunder
Bastion
Stronghold
Keep
Wages
Muster
I want something a little more specific and unique than the obvious "Castle Siege".
The idea I am thinking about most is "Wages of War"... One of the primary mechanics involves earning wages for the war effort. My only reservation is that this title does not explicitly or implicitly have to do with a "siege" which is the fundamental premise of the game. I am not sure the title should necessarily have the word "siege" in it though. I tend to think avoiding the most obvious word is the best way to go, but I'm sure I could be convinced otherwise if you think there should be no reason NOT to use the obvious word "siege" in the title.
The other ideas I have churning are something along the lines of "Champions of the Siege" or "Siege Champions" because part of the premise of the game is that the players are in the same army acting as "officers" of some sort, and the winner is he who did the most damage to the castle. However, the players are actually the "bad guys" or "barbarians" in this game, (I thought that was unique to the cliche of being the holy heroes against the evil bad guys) so the word "Champion" sounds to "good" or "holy". It should be something that an evil leader would want to be called. I don't know what word that would be.