http://farfromhomeboardgame.weebly.com/
Take a Look.
If you like what you see, I can email you the PDF files of the map and and pieces along with the tech track and rule book.
I need blind play testers.
If you see any discrepancies in the rules, please let me know so I can make the changes.
Thanks.
Thanks for the feedback:
I do see those inconsistencies (USS vs EDF, Cadillac vs corvette [I was thinking about cars, not space ships]) and will fix them immediately.
#1. I have not incorporated any type of kamikaze rule into the game, but wow that sounds fun.
#2. See above. Could you imagine just ramming capital ships at one another! that would be cool though. It would need a heavy penalty.
#3. Hull reparation is tiered: 1 AP to repair hull level 4, 2 AP to repair hull level 5, 2 more AP to repair hull level 6...3 AP to repair hull level 8...
#4. Each player can have 1 Defense Coordinator, 6 Corvettes, and 11 Fighters on the board at any given time.
#5 A ship can undock and move in the same given turn, so long as the player has AP to spend. The only spending limit is on Capital Laser attack: 1 per player turn.
#6. No line of sight is necessary. Spend AP and roll that die. This does sound like a good mechanic and I will play with it further (anything to give the player a good challenge).
Thanks for the valuable feedback. I can't wait to try some of these ideas.