A short Dice-Roll game with Cards for 2-4 people.
Convention Organizer
is a game for 2-4 players about making it through a convention and bringing it to a lucky conclusion, while devastating and creative catastrophes threaten to undermine the whole event. To do this, the players take the role of Archetypes of Event Organizers and attempt to stop these catastrophes, called CRISIS, by trying to SOLVE the underlying problems.
I am looking for some hardy people willing to help me playtest this baby of mine. If you a able and willing, fire away.
https://drive.google.com/file/d/0B9oHoMk8UuEfYmpTVTZWYTdjemM/view?usp=sh... - RULES
https://drive.google.com/file/d/0B9oHoMk8UuEfZEppZlFoTXFPTlk/view?usp=sh... - CRISIS Cards
https://drive.google.com/file/d/0B9oHoMk8UuEfTEVaOW5IeWV0WU0/view?usp=sh... - CHARACTER Cards
https://drive.google.com/file/d/0B9oHoMk8UuEfd3NDYkFBbkZpVWM/view?usp=sh... - Counter
From the "Check for EXPLOSION/SOLUTION" part :
> All CRISIS counters on the CRISIS card are re-distributed at random among the remaining CRISIS Cards.
How is this kind of randomness supposed to be done ?
Good Question!
It seems I did forget to add that part or thought it was obvious to me and therefore forgot that part.
You give each remaining CRISIS card on the field a number, roll a d6 for each counter and re-roll for those who not yet on a CRISIS card.