Ok, so I have I've tested with my friends, and they've given me a lot of feedback. Now I'm hoping for some strangers who will be more honest about the game.
Premise: Basically, it's a team strategy game for 2-6 players. There are two teams of robots, which are racing to build a Super-Gizmo, while sabotaging the other team in every way possible. You have to collect resources to buy and equip your robots with parts, and those parts are used for all sorts of fun stuff (building, sabotage, de/buffs, etc).
I'm terrible at art, so the game is all black and white text at the moment, with clipart icons where absolutely necessary. If people like it, I'll pay for an artist to make it look professional.
For those who like Sci-fi/Action,I've added a lot of puns and word-play from movies and games into Gizmo, as a nod of appreciation to them, and also to inject some extra humour into what can be a quite competitive game.
Lastly, this is my first time posting here, so please tell me if I used the wrong template or left something out.
Thanks everyone.
EDIT: I've gone through and added a lot of colour and visuals to enhance the purpose of each card, and cut down on text in the card. I have also added a glossary of card functions in case ppl get confused by the clipart/diagrams. If you read and get confused, tell me, and I can try and make the next version even clearer.
I have also gone through and trimmed a lot of fat, removed machine shops and other boring downtime that felt boring or felt like filler. So the game plays smoother, and has less steps, but the rules have changed quite a bit because of this, so make sure you peruse them again.
The instruction manual, board, cutouts and cards are all in the pdf file which can be found here.
https://www.dropbox.com/home/hobbies%20%26%20projects/board%20and%20card...
Just wondering if anyone has had time to look at this yet?
Any feedback, good or bad, will be appreciated
Cheers