Heroes of Tersia is a lightweight competitive game for 2-5 players that uses cards and dice in a fantasy setting. It's fast to set up (1 minute) and plays quickly (~30 min).
Right now I'm looking for playtesters - mostly to reassure me that this is as fun as I think it is. :)
Print and play versions and a Tabletop Simulator package can be found on the web site or here:
Thanks for your time!!
This blew up when I wasn't looking. Thanks for the replies, everyone! I will take a bunch of this feedback and rework parts of the rules.
(I could go point by point through here, but you probably don't care THAT much, and if I edit the rules correctly, those won't be questions)
I think some of this is because I've edited the rules DOWN a bunch, and it was probably too much. :)
The elemental hierarchy is taken from the five elements of Chinese alchemy: https://en.wikipedia.org/wiki/Wu_Xing
Fire melts wood, and metal chops wood. Wood FEEDS fire. (and fire creates earth (ash) and earth bears metal)