So, I have upwards of 60 game concepts i have jotted down in various stages of preperation. I have a hard time getting playtesting done, so I tend to just work on one game up till it is ready for playtest, and then I get lazy and don't start working on another one...meanwhile I get the chance to playtest the current one I am working on once per month.
My question to fellow game designers is this...how many games do you find yourself designing/prototyping/playtesting simultaneously? I find it hard to make myself have more than one game past an initial concept until the one I am currently playtesting is ready to try to get published. do you find designing multiple games simultaneously to divide your focus too much? Is it even worth making multiple prototypes of different games if I can barely find time to playtest the first project?
Thoughts?
-Shoe