Dirty Dozen is a very simple strategy game, for 2-5 players, in which you are constantly helping & hindering your opponents. Using the dice, you assign values to each player and resolve the outcome of those values in turn order. That's it! First one to reach 12 wins! The games last from 10-25 minutes and is perfect for a filler game or just a light game for an easy evening.
I've been working on this one for a while, and while my typical gaming group loves to play it, I am in need of some blind playtesting. You will need 4-12 dice (depending on number of players) and a pawn for each player.
Artwork is still in progress, so below you'll find a link to a very ink-friendly PDF, with zero artwork. :)
Thanks in advance for reading this, and for any feedback you can give!
https://dl.dropboxusercontent.com/u/58668951/Dirty%20Dozen%20PnP.pdf
Just a quick rules update... I haven't updated the rules PDF yet, but I figured I'd post here...
If you have 2 different colors of dice, this works best. I'll use Red and Black for explanation purposes.
Start the game with 1 red dice per player and 1 black dice per player. On your turn, roll all of the red dice. Assign one to each player. Then, roll the black dice. If you have any + or - tokens, these affect your black dice pool. Once the black dice are rolled, assign one to each player. Resolve results as before, bearing in mind, anyone with only 1 dice assigned has nothing happen to them.
Hopefully someone out there (of the 140+ that have viewed this thread) has tried this game... I'd love some feedback! Thanks for taking a look :)