Hello all!
My friend and I are developing a new table top card game, and it's progress is actually very far along at this point. We have been playtesting it locally the past few months, but we're looking to expand our audience to serious players, to gain a more professional opinion level. The game is called Domain: Lords of Ether and it is a cross between a card game and board game. The unique thing about Domain is that the players build the board as they go.
Players take turns drawing and playing world cards, which are interconnecting roads and dungeons, whose conquest is the objective of the game. Players move around the game world with a player token and dice rolls. Conquering dungeons give players more magical energy to summon monsters, cast hexes or lay traps (as well as use unique card abilities). Once a dungeon is conquered, monsters may be played in them to defend a player's territory. There is a balance between using monsters to defend, or playing them from your hand to conquer other player's territories. Dungeons also come in 1 of 5 domains, which when aligned with monster cards, boosts power or allows for the use of domain specific abilities.
Hexes are used to manipulate the game world, or boost combat abilities. They can be a real game changer when a tight battle for an important dungeon occurs! Combat has been designed to be simple and quick to resolve. Rather than using difficult to calculate numbers, the emphasis is on strategic use of abilities and hexes to win battles, as well as placing your troops where you need them in the game world.
If anyone is interested in knowing more, we would really appreciate the comments. We're planning on kickstarting in a week or two and would love some last minute support. To see more, go to http://www.jollycorpse.com or message me for details!
The version we would send out at this point would be PnP. If you send me your email address, I can send you the rules and the card sheets. It would be good to know how easy it is to grasp. So far, most people have responded positively to the the learning curve. But we're interested in the pick up and play aspect, as well as any other comments you'd have to improve play. Thanks!