Hey everyone, I'm a couple weeks away from playtesting with a prototype version of the game. So far, I've always been one of the players when testing the game (primarily because only I knew the rules and was still figuring out the mechanics to ensure the game was as smooth as possible).
However, I'm almost at the point of letting others play test on their own and I was wondering what your guy's thoughts are on being around when others play test your game. Should I be in the room watching? Should I let players play on their own and then QA the results/thoughts after? Should I film sessions and treat them like a focus group?
What has worked most effectively for your games?
Thanks Orangebeard and Dralius, you both have some great advice. I'm excited to start diving in as soon as I get this prototype printed up (and the last few cards designed). I'll be sure to post my results.