I'm working on a co-op symbol matching game in which you play 6 rounds, each round with more symbols in your possession and more to match. It's a game aimed at both kids and adults, so I don't want it to be too easy to win, although the gameplay is very simple to grasp.
I'm in the process of testing it. I've only played three games so far (each takes about 30 minutes), and each time it's been a victory. It's been narrow victories, but victories all the same.
I'm just curious what you guys like in your co-op card games when it comes to winning rate. Do you like to win every time? Do you prefer games where winning rare, so the victory is all the sweeter? Let me know what you think!
I'm hoping to balance this game for about a 80% win rate but I'm not fully decided.
Thanks for the replies guys. :)
I'm sure the more I test the game it'll become clearer, but at the minute it's hard to figure out what direction to go with it. My last test game ended in a narrow victory and it was only achieved by a risky move that paid off in the 2nd round (of 6). That game really was a tense one the way through. Whereas some were fun but a bit too easy at the end, although I'm already preparing how to fix that.
I think one of my main problems is that it's based on Superheroes (kid heroes, to be specific) and so I'm trying to capture that in the overall play of the game. I'm trying to make it so when you win, like you guys said, it's because of your decisions and you feel accomplished when you scrape over the finish line. Nothing heroic in trashing a game that wasn't hard!
You've also made me want to go buy Pandemic...