My name is Luke Perkin, I have been developing a party game called Blaggards. A co-operative booty looting game with a splash of betrayal.
I have already gone through several iterations of the rule book, this version is the first pass with proper layout and artwork. It would be of a huge help to me if you could give some candid feedback on the layout, choice of font, font size and, most importantly, the rules themselves.
To give you some context for the game:
"For six to eleven players, blaggards pits two teams; The Pirates, whose goal is to unlock six treasure chests, each requiring a unique combination of keys, and The Blaggards, whose goal is to sabotage The Pirates and keep the booty locked away. Alas, The Pirates have no clue who The Blaggards are and must figure that out during the course of the game."
The rule booklet itself will be 7.6 x 7.6 inches.
Blaggards Rule Book PDF: http://www.locogame.co.uk/blaggards/Blaggards_Rulebook_27may2017.pdf
Thanks for your comment BHFuturist.
The comment about the hidden pirate cards is useful. The intention was to show how many of each should be in the deck. I'll make that less ambiguous.
I think I've played the other game you are referring to, yes I agree there. I am confident that playing Blaggards provides a unique experience.
Did you read most of the rules from 'the gist'? Or did you read over the other sections too? Was there anything there that seemed ambiguous or arbitrary?