Guys, I'm in the middle of developing a prototype , and I 've run into a problem with the board design .
At first had in mind Tiles design similar to those used in the game Betrayal at House on the Hill 2nd edition , but I will use in my game instead of representing rooms represent a piece of a city, street, square, park.
The players turn by turn they would take one of those and would place tiles to assemble the board at will, can connect streets , parks , plazas, streets closed and more
Now back to thinking maybe it might be easier , use Tiles almost pre assembled as those used in the Okko game, which are chosen at the beginning of the game and used until the end.
Or just a normal board design halved and its design is the city where players can move their units.
could help me or give me some advice ?
I think my first idea , gives the game versatility and makes each game is different from before , turn by turn as players take a tile and place as they want thus forming board game
This idea also adds a level of strategy and extra difficulty doing much more challenging and interesting game
Thanks to all
Thanks Seo