Hi all,
I was wondering if someone could show me a *sample* of how to track "money" in a game.
What I was going to do was use *Winks* of different values:
-Red: 1 (x10) = 10
-Orange: 5 (x10) = 50
-Yellow: 10 (x10) = 100
-Green: 25 (x10) = 250
-Blue: 100 (x10) = 1000
-Purple: 200 (x10) = 2000
-Black: 500 (x10) = 5000
-White: 1000 (x10) = 10000
(Total = 18410)
The problem I can see is that *Winks* don't have VALUES on them. I don't want to use poker chips because I would require too many poker chips (too costly of an option). This also is a lot of winks...
What I was thinking is having a *MAT* which would have values to keep track of money. Something like a 4"x4" mat...
But I need help *designing* how the mat should work... What do I need (to go with the mat)? Can someone explain how such a mat could work (that would help greatly)? I really have never designed such a mat, so I need help in explaining how a mat helps track money...
Thank you.
Okay,
So doing some research and it seems like it's as simple as having 3 to 4 lines with values 1 to 10.
Is there anybody who would have something to add to this...?
Note: It would seem that values 0 to 9 are more appropriate...