Hi all,
Tons of usefull information here, and lots of veteran game designers and from the looks of it a few small game publishing companies come nosing around these forums, so if possible I'd like to get some tips from them, as well as anyone who can help, really.
I've been creating board games since I was 12 (now 26) and it's always been just for fun, but for the last year or so been thinking of trying my hand at finally trying to take it from merely a hobby to hopefully maybe publish something. I know the odds are slim, but you'll never know without trying, right? Anyways, I'm rambling now so down to the point.
All the games I make are hand built and hand drawn from various things like card-board, construction paper, bristol board, counters, etc. I've never used computer programs like paint shop pro, gimp, vassal (to name a few I know theres more) which I hear a lot of around here. My question is, is that good enough for a prototype if I manage to get a publisher interested? Or must I get a board semi-professional looking, by using a service such as thegamecrafter for example to get a product acceptable enough to send it in.
I'm just wondering if my chances would be ruined if the publisher opens the box and finds out my prototype gameboard is a hand drawn map on bristol board and all the counters, cards, etc are all hand drawn on bits of paper or whatnot. While a trememdous amount of work is done in doing this, I'm not convinced a publisher would be appreciative of that fact.
If I can pick some of the vets' thoughts and get tips from them on prototype making/getting it pitch ready to a publisher, that would be great!
~Cheers
Jerry
Thanks for the replies, both Dralius and blupantherllc. Very helpfull information here. :)
bluepanther, will you be posting future design contests on your site or on these forums?
I've never been a part of a design contest so I think it would be a good challenge as well as something to gain experience from just participating in!