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Finally figured out my company name

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chris_mancini
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I've posted here in the past about how to choose a company name, what it says about you and the games you create, etc. This has been a real chore for me, as I tend to be incredibly picky and had gone months and hundreds of names before landing on one that I'm finally very happy with.

The name combines 2 of my greatest passions, games and skiing. As anyone who has spent a weekend on the slopes knows, mountain terrain is separated by difficulty, as indicated by the 3 basic symbols of green circle (beginner), blue square (intermediate) and black diamond (expert).

Blue ski runs for me exemplify the very feeling I want to give to players; fairly easy to get into, quicker pace of play, with just enough challenge to get you hooked and keep you coming back. Satisfying enough for experts, while being accessible to non-to-casual gamers.

So with that, I'm thrilled to announce that my company will be named...
BLUE RUN GAMES.

jonny muir
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Nice. Opens up the

Nice.

Opens up the possibility of having a 'black run' version of your games for expert players who want a harder version of the rules.

questccg
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Just remember...

Addiction is BAD. Nobody should strive to create "Additive" games... If you read or watch Dr. Lewis Pulsipher's videos on "Mind Control", you'll understand why things that are "additive" are generally bad for people.

Now if you focus on *FUN*. Well that's better... Games that are FUN are probably played more than games that are not.

So your goal is probably to make games that are FUN to play and that will attract more players to your game.

Try to avoid "addiction"...

chris_mancini
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I like that idea Jonny; using

I like that idea Jonny; using the terrain markers as indicators of the difficulty of each game, or different rules sets.

Kris I understand where you're coming from...I used the term "addictive" to try and entice people, but addiction in the true sense is never a good thing as it implies a lack of control. I meant it more in a "wow these snacks are so addictive" way than "wow this heroin sure is addictive!"

questccg
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Nothing to do with Drugs...

chris_mancini wrote:
I meant it more in a "wow these snacks are so addictive" way than "wow this heroin sure is addictive!"

Well as long as it is not in the vein of "StarCraft"... Those games are designed to be "addictive". Once you immerse yourself in the game's story - that's it; you're hooked. You will spend countless hours playing the game just to continue the "adventure" and know what the next twist in the plot is.

Before I used to think this is just because it's a *FUN* game. True it is FUN - but also Dr. Lew has a point - the storytellers (writers) want you to get so involved with the plot, that you'll forget your bowl of cereal in the morning as you crawl down to your "dungeon" to get your next fix of "StarCraft"...

I think as board game designers, we don't have the same tools at our disposal. We don't tell stories with our games - our players do. And so by having players open up a "dialog" with their fellow gamers about YOUR game... That's what we should all strive to achieve - a DIALOG.

This means people are having FUN with the game, they are talking about it and most probably they remember their last actions that either lost them the game or won it for them.

It's a subtle difference than being "coerced" into following a story. Where there is more "mind control" in which the writers are trying to get you LOST in the game and the story. And they have all kinds of tools in the Video Game industry such as 3D Animations, Videos, Music, etc. Just like a good Movie. But because you feel like you are in control of the game - because you PLAY it... Doesn't mean that you are not being influenced by the creators of said game.

It's got nothing to do with "Drugs" - it's about "Mind Control" through story-telling (In the Video Game sense). You should really watch Dr. Lews videos: http://www.bgdf.com/blog/video-screencast-confusions-game-design-game-de...

It's a good read/listen...

questccg
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Aside

Just as a sidebar - I was asked to "Document" a "Turn-Order" for my game. I was very hesitant to do so... Why? Because in my game "Tradewars - Homeworld", there is a very "loose" turn-order.

There are two (2) rules to simplify the game:

1. The first thing you do is select your Role for a turn.
2. The last thing you do is refresh your hand to five (5) cards.

That's it.

The rest of what you do on your turn - is yours to decide. If you want to buy cards from the table first or deploy a starship first, that's your decision. And in a way it is very important:

"It creates a more open game, where players are free to decide how they want to play their turn. It's not forced upon that they follow specific steps."

While I agree some games do have a turn-order, I did not want one for my game. In my mind this was a way of "leading the player by his nose". It just made much more sense to let the player decide what they want to do instead.

So in "Tradewars - Homeworld", there is no "turn-order". All you need to do is obey the two (2) rules and play out the remainder of your turn in the fashion you desire to do so...

Note: This obviously means that the game is NOT for everybody. Very NEW gamers will be overwhelmed with the amount of choices available to them. Some have expressed that it's hard to decide what to do on a turn. And while I understand this might be true - IT'S A GAME. Play it and if you lose, you'll LEARN SOMETHING for next time. Play the game again - and you'll probably learn something else...

As one *newbie* put it: "I'd have to play the game a few times before I could get a hang of it." While veteran gamers say that "At first it seems like there are too many choices... however as the game went along I actually was thankful for the availability of more choices than less..."

So the game is NOT a "gateway" game. It caters to a more "Gamer"-crowd.

questccg
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Still not good.

chris_mancini wrote:
"wow these snacks are so addictive" way than "wow this heroin sure is addictive!"

Snacks being addictive is also NO GOOD. It could lead to obesity and then cause other problems later in life.

As designers we should:

  • Strive to create games that are FUN and entertaining.
  • Games that offer choice and strategy.
  • Experiences that players will remember.
  • And most importantly, opening a dialog between players.

There is no BETTER game than one that starts off with all players "bad-talking" each other, claiming that they will be the victor this time! :D

That kind of chatter will lead to more banter - and make for a memorable experience.

Arcuate
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Love the name, "Blue run".

Love the name, "Blue run". It has all the right connotations for me.

cripplefish
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I'm sorry ...

... but "I have the runs" was the first thing that entered my mind, having the "blue runs" however seems something much more exotic. But maybe that's just me.

Not here to make fun at your company name, just warning you that maybe other people might think of your company name as a fart joke :-(

chris_mancini
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Well I better make sure my

Well I better make sure my games aren't sh!tty, then...shouldn't I? :)

Out of curiosity, how did you come to name your company Cripplefish Games?

Arcuate
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I think the fact that "run" is singular

I think the fact that "run" is singular keeps it away from "runs". You could "run" it past a hundred people to see if anyone else makes the link, I guess.

JewellGames
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Nice

Good for you, it's short and sweet.

Mine is basic. Gregg Jewell -> Jewellgames with a "jewel" shape that also looks like a G...

questccg
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Cool!

JewellGames wrote:
Mine is basic. Gregg Jewell -> Jewellgames with a "jewel" shape that also looks like a G...

I understood the "Jewel" (and the G - for games) but I forgot it was also your first name. Still a nice logo Gregg!

chris_mancini
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Very clean and iconic

Very clean and iconic logo...nice branding!

cripplefish
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We needed a companyname asap,

We needed a companyname asap, so we went for Pricklefish games. After a while we switched the P and C for added fun. But I realize having Cripple in a companyname is also not optimal :-)

I showed your companyname to my colleague and the first thing he said was "like taking a shit on the Northpole", so I'm not the only one :-)

How about Blue Slope Games?

chris_mancini
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My wife who admittedly has

My wife who admittedly has the sense of humor of a 5 year old also drew that conclusion, so perhaps it's worth another look!

JewellGames
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I think you guys are judging

I think you guys are judging the name without seeing the logo too which makes a difference. I made these in 5 minutes. If you saw the name with its logo you probably wouldn't be thinking of northpole shits.

I Will Never Gr...
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Shiney

JewellGames wrote:
I think you guys are judging the name without seeing the logo too which makes a difference. I made these in 5 minutes. If you saw the name with its logo you probably wouldn't be thinking of northpole shits.

Those look nice!

And, admittedly I have the sense of humor of a 5 year old (as does my wife) and we did NOT come to the runs conclusion.

chris_mancini
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Dang Gregg not bad for 5

Dang Gregg not bad for 5 minutes! It's true the logo helps; I've created one using the blue square symbol as well, with and without additional graphics inside.

Incidentally how are you able to add images to a reply? I thought it was only achievable through an OP...

Replacement terms for "run" could be: trail, slope, hill, slalom, glade, chute, bowl.

Nothing strikes me the same as "Blue Run," but without context (which as Gregg has proven I think certainly helps) the opportunity for "misinterpretation" can arise.

JewellGames
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Set Input Format to Markdown

Set Input Format to Markdown then use normal html img tags.

<img src="image.jpg" width="100%">

adversitygames
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JewellGames wrote:I think you

JewellGames wrote:
I think you guys are judging the name without seeing the logo too which makes a difference. I made these in 5 minutes. If you saw the name with its logo you probably wouldn't be thinking of northpole shits.

The logo on the right makes it worse, not better.

There's this thing about the shape of a "B"... you've got these two curved areas joining together in a crevice.

chris_mancini
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Ha GREAT point iamseph...I

Ha GREAT point iamseph...I didn't see that at first, but then again that's been the issue with the brand all along. I figure if there's ANY reliable chance of misinterpretation to the detriment of the brand, may as well look for other options.

adversitygames
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I actually misread it as

I actually misread it as "blue bum" games when I first looked at that logo.

I don't actually think there's anything wrong with the name "blue run" though. The logo on the left looks fine.

Arcuate
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Blue Square?

What about "Blue Square", which is analogous to "Black Diamond", the company that makes mountaineering equipment.

Stormyknight1976
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How about these titles

Blue Diamond Games

Blue Thrill Games

Blue Snow Games

Cross Country Games (Like Cross Country Skiing)

Blue Mountain Games

Blue Moon Games

Blue Star Games

Mountain Chaser Games

questccg
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Sticking with Blue "Run"...

chris_mancini wrote:
..So with that, I'm thrilled to announce that my company will be named... BLUE RUN GAMES.

How about "Blue Trail Games"? Same vein of ideas - just a different word without the 5 year old humorists...

Another possibility would be "Blue Circuit Games" - sounds a little Techie... I prefer "Blue Trail Games".

Or "Blue Route Games" ... not bad - still prefer "Blue Trail Games".

A little Sci-Fi "Blue Orbit Games" (I like it - but it's probably not good for you...)

Those are some of my suggestions.

Update: "Blue Peak Games". Another last minute idea that came to mind... or "Blue Summit Games"... In that vein.

chris_mancini
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Thanks guys really appreciate

Thanks guys really appreciate the suggestions! Going to ruminate on this a while...

questccg
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In my case

I elected for "K2 Studio" (like an Artist's Workshop).

The website address is: k2stud.io

Which cost me big bucks ($200.00) for two (2) years. But I really LOVE how it's doesn't appear to be a URL/HTTP address ... but it really is!

For now the domain is parked by GoDaddy - but the domain is mine.

cripplefish
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K2stud

has a nice ring to it :-)

questccg
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Hahaha "k2stud"

cripplefish wrote:
has a nice ring to it :-)

Yeah - well I like it because I can put "k2stud.io" on a card and it's the freaken URL/HTTP!

Don't need www or ".com" or anything like that.

Just: "k2stud.io"

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