I am looking at two different options on how to release my game, wondering which you guys think may go over better.
I can print a basic version of the game, as low as 35 copies, and keep the goal really low. (about $425) This would introduce a LOT of stretch goals, most of which would be accomplished very quickly (hopefully). All of the stretch goals are things that increase the quality of the game (better cards, better pawns, better dice, etc).
The other option is to go with a much higher goal, requiring more like 300 copies be run, but the game would already come with a lot of the upgrades.
I'm torn because I want the game to get printed... but at the same time, I want everyone to have the best quality product possible.
Thoughts?