I've been developing a game with some other friends off and on for the past two years. We have play tested and tweaked the game, and I am about to complete a polished prototype. I have an "in" to get the game in front of an exec at Hasbro, but before I move forward, I am hoping to get some advise and insight on a couple of different topics:
1. Due to my background, I am familiar with pitching movies and story ideas, but a board game seems to be a slightly different story. From personal experience, can anyone share some do's and do not's of pitching a game?
2. If the game is actually picked up by Hasbro, or another publisher, what is a typical financial agreement? Are rights to the game simply purchased by the publisher from the creator? Is profit sharing a typical practice? Or is this negotiated on a case by case basis?
I look forward to reading some wise words from people who have "been there" and "done that," as well as perusing the rest of the info available on this site.