You may think this is a STUPID idea ... But after everything that I have said... I would TRY to find a Fantasy Fiction Writer FIRST! As I have said and explained, that MOST "Video Games" rely HEAVILY on STORY and ADVENTURE. I shared with you "Lands of Lore" and/or "Might and Magic" (Clouds of Xeen) and these were BOTH HUGE "Hits" in the PC world of Gaming.
What I suggest for your writer is to START with a "Story Arc". This is a FREE Half (1/2) page paragraph about what YOUR WRITER thinks is a GOOD Fantasy Fiction Story (Story Arc).
Make this the criteria for SELECTING the "correct" Writer... In that YOU have seen his/her own ideas on the overall ARC of the story to be told. And that should be FREE "Submissions" based on the fact that the BEST and most appropriate concept will get to do the writing for the game.
And from there YOU have your STORY (in a brief version and/or half-page paragraph) and you have a Fantasy Fiction Writer who can begin working on the DETAILS of the story... Like figure out HOW many "Chapters" to your adventure: is it 4 or 5?! Basically saying that "Chapter #1" will be about "X" and "Chapter #2" will be about "Y", etc. Go in-depth into the story with your writer's ideas...
Then START to work on "Chapter #1", what are the "Quests" and/or "Adventures/stories" within this chapter. "Chapter #1" IMHO if made available FREE ... Will determine if people LIKE your Fan Project or not. If sufficient people DOWNLOAD the "First Chapter" and LIKE IT... You'll know you should CONTINUE to work on the project.
Again this is a DIFFERENT way of approaching the game. Making a FIRST step to TEST the waters with your game concept, your writer and maybe if you can get an artist to contribute textures and/or characters, monsters and so forth...
It's like do 20% to 25% (4 or 5 Chapters)... Only the FIRST CHAPTER. And gage the results... What do people/gamers THINK of it?! Do they LOVE IT and absolutely want MORE??? Or is it just a few people who downloaded it but there wasn't enough INTEREST in the game itself.
This is yet another approach... Cheers.
I could do everything by myself, the only difference is time and quality. There are many single developper games out there. Two that comes to my mind that I have seen are "Stardew Valley" and "Forager".
I can't, it might be too close to the original franchise and be suject to copyright issues. I though in keeping the word wizardry for search results to hit their mark but use it in a different context. One idea is to call it "The order of Wizardry". Here "wizardry" is more used as a noun, and the background story would be that you play characters from that order which all have magic abilities, so it makes thematically sense.
There will be room for expandability using different adventure and play modes, but there is no linear story sequence or relationship between adventures. They are all in a box of their own allowing more flexibility to their content.
That will happen at then end when the game is finished, and it will probably be done by the publisher.