Here's what I've got for the Kickstarter project thumbnail image and description. Do you have any suggestions or critiques?
Does this catch your attention or engage you?
EDIT: I have added another alternative; the one featuring the game itself and price/shipping details. Which do you think is better?
EDIT 3-14-17:
I have added new versions without the text, but with the title. With the sword, or with tiles instead? And for the components, which perspective looks better? (35mm and 19mm lens focal length, if you're curious.)
Thanks for the advice! Good point, though my intent was that the title graphic of the game that will ultimately be on the box should be the title shown on the video and on the campaign. I don't want to make up different art that won't be used. That said, some others on BGG suggested the thumbnail makes it look like a mobile game with micro-transactions. Here's my alternative. What do you think?
http://i349.photobucket.com/albums/q362/MoraGames/WagesOfWar_project_thu...
As for your art suggestions about thematic scenes of soldiers and such, I'm afraid that is just beyond the scope of this game. None of that kind of artwork would exist anywhere on the game itself so I'm not going to spend time making it just for the video. (Though it IS a good idea, don't get me wrong, it's just that I'm a one-man operation and have to choose my battles.)
Like pretty much every "euro" game, the mechanics are more important to me than the theme, hence no characters that would otherwise require more artwork pertaining to the scenes of battle.
Thanks for the compliment on the video! :)
I greatly appreciate your input, everyone! :)
-Ben