December 2011 Game Design Showdown - "Reindeer Games"
Please Read: Details on entering the Game Design Showdown.
The December Game Design Showdown results are in!
Only three entrants this month, and low voter turnout as well. According to the votes, we have a tie for this month. Congrats to...
- Merry F'ing Christmas by Richard Durham (richdurham), and
- Overnight Delivery by Jim C (magic_user) which each received 5 votes.
Congrats also to runner up:
- Top Elf by Mike Holcomb (devilindesign), which received 3 votes.
I consider all entrants this month to be winners! The Critique thread for this month's GDS should be open now, so if you have a minute, give these guys some comments on their game ideas.
Hopefully after the holidays the GDS will garner more participation, and potentially a new format. Stay tuned!
Main Design Requirements:
Theme Restriction: Parody of the holiday season.
Christmas time is here by golly... and in honor of the holiday season, this month's game should be a parody of the holiday season the way we experience it in the US. I don't know about the rest of the world, but here this whole time of year seems at once festive as well as extremely commercial.Mechanics Restriction: Route planning.
One of my favorite mechanisms in board games, and one which I think is under-appreciated or underrated, is Route Planning. This time of year, with holiday traffic, shopping trips, parties to visit, people traveling to see family, and even Santa's annual gift-giving journey, there seems to be a lot of opportunities to plan efficient routes. I'd like to see some of that in a board game!
- Submissions: Thursday the 1st through Thursday the 8th.
- Voting: Through Thursday the 15th. PM your votes to sedjtroll.
- Voting Format: Each person has 6 votes to distribute any way they choose among the GDS entries with the following restrictions:
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- You may not assign any votes to your own entry!
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- You may not assign more than 3 votes to any single entry.
- You need not assign all 6 votes.
Comments or Questions: Comments and questions about this Challenge were handled on the Comments Thread.
- CRITIQUES: After voting has closed the entries will be posted for comments and critiques. Post constructive critiques and commentary about the entries to this Challenge in the Critiques Thread
- GDS Details: For more details on how these Game Design Showdown Challenges work, especially the details around the word count and graphics limits, visit the GDS Wiki Page.
Enjoy, and good luck!
-Seth
Top Elf
A Game for 2-6 players
You are all elves trying for the honor of Top Elf. To gain this honor you must gather all the reindeer and get them to sleigh, the only way to do this is by planning your moves and collecting the correct resources to achieve this goal while defending and sabotaging others.
Components
Set Up
Game Play
- Move - Collect a resource - Collect a reindeer 3. You can play as many cards from your hand as you can. When your turn is over replenish you hand from the player cache, then draw the number of cards from the draw deck equal to the number you of card you just took from your player cache and re-order them the way you want. If your player cache and hand is empty then you draw the top 5 cards from the draw deck for your hand and 5 that you can re order for your player cache. 4. Play continues clock wise until one player makes it to the sleigh with all 8 tiny reindeer.
To move you play movement cards from your hand. You may only move in one direction so you cannot backtrack. By playing cards and planning your route correctly it is possible to make it back to the same square.
To collect resources you must be on a present square and you may only pick one resource. The resource only gets replenished when you move off the present square.
To collect reindeer you must spend resources that match the colors in the reindeer space. You may only have one of each reindeer in your possession.
When playing cards from your hand you can play attack cards on other players and defense for yourself. If you draw an event card at anytime if must be revealed to everyone and a card from the event deck takes place. These cards can be played if it is your turn or not.
Winning the Game
Collect all reindeer and enough resources to fill the sleigh.
Card Examples
Event cards:
Draw Deck: