Hello everyone,
I am obviously very new to these forums, so I hope this is an appropriate place for this post. I am a professor at a small public liberal arts college. We are currently in the process of designing a bachelors degree program and major/minor in game studies & design. While it will obviously include classes on video game design, we also want to offer a sequence and classes on board game design. I would love to get some input from designers on what types of classes (and content) you feel would be truly beneficial, or that you would have benefited from if given the opportunity to take in college.
Possible examples include a business class where you discuss copyright issues, English classes on creative writing, history classes and how they can influence board game design, art classes on graphic design, mathematics (probability/game theory), etc.
Any suggestions or input will be greatly appreciated.
Thanks very much in advance!
Thank you all so very much for all the thoughtful replies.
For the courses specifically on board games, I originally envisioned it as a 2 semester sequence. It would include discussing various board games (as well as different types by culture), their mechanics & learning curve, who they appeal to, and what makes them 'different' or interesting. Throughout the two semesters, students would also work in teams to develop a board game. They would develop a set of rules, write up a rule-book, decide who to market it to, basically create a rough draft of board game. Playtesting was something that had not occurred to me, so it would also included in the second semester. At the end of the year, the students would present their games, as a team, and discuss the various aspects of their game mentioned above.
We've also considered history classes that discuss how to construct historical based games, which I don't think I had mentioned.
As someone who will be building this curriculum, I know quite a bit about board games, but will not claim to be an expert. I am a math professor, so some of the items (like probability) are pretty easy for me to see, but some of the other aspects I'm pretty ignorant of. I will buy the books you've mentioned and read them. If you think they are worth reading, then they should help me tremendously.
Again, thanks for the responses everyone, I sincerely appreciate it!