Hi eveyone. I heard that understanding certain mathematical concepts (for example: algebra, probability...) thoroughly will give a board game designer an advantage. For proof, there is Reiner Knizia, who is a math professor. I also came across formulas, graphs and concepts that I never heard of while reading game design articles.
Therefore, I am here for your opinion on which mathematical concepts would be important for a board game designer to master (a list of them) and if possible, why.
I prefer designing card games, and would like to be good at balancing games with huge amount of content like balancing cards in a Magic The Gathering set, or balancing asymmetrical games like Android Netrunner.
Thanks.