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Need a keyword for an abstract resource

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larienna
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Joined: 07/28/2008

I am looking for a word. It's for a civ like game where some building (or infrastructure) would give some abstract resources that would power up a given field of civilization management. I found 4/5 keyword, and I am missing a 5th.

For example, one of the field is "civil", and the resource is production. Representing food production, construction capacity, etc. The 3 other fields I know are:

Politics = Influence
Empire = Wealth or Luxury
Sorcery = Knowledge

But for the field "Military", I don't have a clue how to represent the training level, Logistics, production capacity and the defense level of the city in a single word other than "Military".

Any ideas?

kos
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Joined: 01/17/2011
Ideas

Logistics
Organisation
Discipline
Capability

Lockeout
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Joined: 12/13/2012
Ideas

Infrastructure
Strength
Fortitude
Assets

Redonesgofaster
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Joined: 11/14/2012
Ideas

I see how you have run into a road block on this one. Sticking with the single word theme is tough, I'm curious as to why that is. Potential military power is sort of an amalgamation of all the other resources you listed. Weird.

- These are a little more neutral
Potency
Force
Warfare

-These are sort of aggressive
conquest
Domination
Dominion

I like logistics, it was mentioned before.

BubbleChucks
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Joined: 06/07/2012
Authority = Might is right

Authority = Might is right (except it never is)

Power, Capability, Prowess, Mastery, Marshal

I like potency and dominion from the others :)

Pinbot
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Joined: 09/11/2012
Force, Power, Supremacy,

Force, Power, Supremacy, Superiority; Aggression.

larienna
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Joined: 07/28/2008
I think calling the field

I think calling the field something else and the resource "military" would be the key. For example:

Warfare = Military.

Orangebeard
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Joined: 10/13/2011
Readiness?

Readiness?

Jonsan
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Joined: 02/09/2010
Strategery!

Strategery!

Holly Verssen
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Joined: 11/29/2012
Military

Supplies
Resources
Strength
Power

OdysseyDyse
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Joined: 02/17/2011
military

No country calls their military, "military". They call it "Dept of Defense". You might plug defense into your thesaurus and see what sort of "1984" words come up. Or go the opposite direction and call it what their enemies call it, "Dept of Aggression" or some related word .

MondaysHero
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Joined: 07/08/2011
Military produces Tactics. If

Military produces Tactics. If players are spending the resource against one another, the player who generates the better amount of "tactics" would win. Make sense?

BenMora
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I'd say Might.

I'd say Might.

questccg
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Joined: 04/16/2011
Militia vs Military

larienna wrote:
*snip*
Politics = Influence
Empire = Wealth or Luxury
Sorcery = Knowledge

But for the field "Military", I don't have a clue how to represent the training level, Logistics, production capacity and the defense level of the city in a single word other than "Military".

Any ideas?

I would go Power = Militia (P&P: Politics and Power).

Or the other way around Militia = Power...

Militia as in "all able-bodied males considered by law eligible for military service." If there is ever a war, you can enforce MANDATORY enrollment into the military... :P

munio
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Joined: 11/12/2012
i think there are some

i think there are some complexities with one wordkeyword per item but here is what i can come up with

warfare: tactics
tactics will quickly devaluae when used often, since the enemy can develop something to negate it

military: miltia, units, knights, cannons, aramada's ships etc...
i suppose one single one single unit works best when it soley one type of unit and that depends heavily on the theme, "firepower" could always work but is a bit meh

Military: Morale
could work, it is a nice non-destinct quality, i suppose it fullfils the criteria

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