Hello all--
I'm planning on attending and representing tabletop game designers at an upcoming game convention in my home state, and I was hoping readers could contribute to a free zine-style publication I will release to participants.
If you've the time, please respond to all or any of the questions below. Feel free to comment in this thread, or send me an e-mail message at editor [at] let [dash] off [dot] com.
Thanks!
HERE ARE THE QUESTIONS:
1. Why have you chosen game design as a hobby or job? How did you start?
2. What do you like the most about your favourite games (either yours or someone else's)? Why would you consider them your favourites?
3. From where do you find the inspiration and ideas for your game designs?
4. If there's one thing you could share with a new game designer about the game-making process, what would it be?
5. What is the most important thing to pay attention to when you are in the playtesting stage with your game design?
6. What's the most useful suggestion you could give to someone who wants to approach a publisher with their game design?
Thanks for your responses, Mansemat! :D