I will be releasing my first board game("Fallen Kingdoms") soon and I have made a small demo game which is now available on my website at this address:
http://ariel.bdeb.qc.ca/~ericp/cgi-bin/boardgame/games/fallen_kingdoms/i...
This demo is a downgraded version of the original game to make sure there is an interest for
players to buy the full game. Even if the demo is much more limited, it will still give you
a look and feel of how the real game works.
If you do not like some mechanics of the demo game, like for example the combat
or the production, then you probably should not like the full game. If you like the
mechanics and the concept of the demo game but don’t find the game interesting or
exciting, that is OK and you might actually like the full game. The demo gives a less
interesting experience since it’s goal is to give you an idea of how the game works.
Hope you enjoy it!
Thank for the comments, negative comments are welcomed else I won't be able to improve myself.
I have been using the "Fantasy Flight" rule model:
1. Component description
2. Game Setup
3. Turn order sequence
4. Other rules
5. Reference information
I only added game assembly and some notes at the beginning of the rules since the game needs to be assembled.
English is not my first language so errors can occur. One of my friend who speaks English has been reading the rules of the real game and he found them pretty clear.