Hey all! My new tabletop boardgame Loot Quest has just launched on Kickstarter.
Loot Quest is a family-friendly table-top board game for 2-6 Players, ages 8+. Players use the dice to move around the board, taking on Quests as they go. Quests are small stories, often involving choices for the Player to make.
But Players must beware...lurking on the board are Monsters who are just waiting for a snack! Monster Cards are ferocious beasts which can cause Players to Lose Turns, move back spaces, and many other nasty effects! The closer the Player gets to the goal, the stronger the Monsters become!
But Players can fight back! For a bit of Gold, they can purchase Item Cards. Items allow Players to change how the Game plays. Potion of Might cards can make the Player more Powerful for a Turn, while Flask of Agility allows them to Add to a dice roll. But Items aren't just for helping. The other Players are out for victory, too! Items can also be used to force other Players to Lose Turns, or fight a Monster, or to re-roll a dice roll!
Check out the campaign at the link below, and let me know what you think!
https://www.kickstarter.com/projects/1181684328/loot-quest
The rule booklet is available at:
http://loot-quest.com/files/Loot_Quest_Rulebook.pdf
Thanks in advance!
Beau
Hey guys--
Thanks for the responses. Some of the generic elements were intentional exactly for the reasons you mentioned: that it is for an introduction to the genre for younger Players. I intended the game to bridge the gap between adult table-top full of complex rules and stats, and simpler board games which rely exclusively on luck and dice rolls. Luck does play a part, but Items are a means to balance things out and keep things exciting. My first two updates address these concerns, and explain in more detail about how the Items and roleplaying elements come into play:
Update 1:
https://www.kickstarter.com/projects/1181684328/loot-quest/posts/1555726
Update 2:
https://www.kickstarter.com/projects/1181684328/loot-quest/posts/1556439
Thanks all!