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hex grid for 2-6 players

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Willi B
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Joined: 07/28/2008
hex grid for 2-6 players

My non perfect solution

schmanthony
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Joined: 12/18/2008
Not perfect - but optimal. I

Not perfect - but optimal. I haven't been following your game idea, but I see what you are going for. The main problem with this setup is that for more than 3 players, some players are much farther from each other than others. If you are using terrain types to assist/impede movement or sighting, you could mitigate this problem by having your "fast" or "non-sight-blocking" terrain concentrated at the center of the map.

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