Well for the last three (3) days, I have been spending my time figuring out how to use "Blender". I am far from finished creating the 3D Models ... But the good news is that my progress is pretty decent. I watched a YouTube video about "How to create a 6 faced die" and that helped a lot... Me thinking I could follow along and use the SAME procedure...
Well to my SURPRISE... The tutorial or Video did a LOT of "tricky" manipulation that works for his die... But not the ones I am designing.
To explain very short, in the Video the author uses spheres to create the holes in the die. While I do need to do this, I also need a Planar 3D surface too... Well the JOIN and DUPLICATE and Mesh/Break Apart do not work with Planar 3D surfaces.
Basically it TRANSFORMS my Spheres in to "circles" when I cut into the die.
So I have to do everything MANUALLY and ensure everything is exactly where it should be. Not too bad... But you learn as you TRY ... And using hacks here-and-there makes that the author's way of doing things doesn't work for me.
Also will have a field day with the CAMERA, LIGHTHING and RENDERING. Right now I'm focusing on the layout and ensure all objects are in the correct position (since I need to manually move my objects around the faces of the die).
Again all a learning process ... Cheers!
Not because I feel the need to WANT to learn new skills. It's more a question of "trust". What I mean by this is that I needed a 3D Model (.STL) file to provide my manufacturer. Because I don't want them to rely on 2D images to produce the correct shape, I figured if I did the 3D modeling MYSELF, there would be less "room for error".
Plus I don't want to have pay like $150 to $200 USD for someone to work on a 3D Model ... Because ATM those fees are "cost-prohibitive" and I want to ensure that the MODEL is 100% accurate.
Even if the Manufacturer doesn't use the 3D Model for production (they may still choose to make their OWN files) ... At least I can SHOW them a finished 3D Model that is what I would want the end result to look like.
Not at all interested in Unity or 3D Game Programming... It's just a question on getting the 3D Model "correct" for the Manufacturer. Now while I don't know HOW they make 3D objects ... I will still submit the 3D Model for them to see the correct shape.
That's my primary motivation: being CORRECT.