...and I'm really looking forward to the experience!
I am a logician and mathematician, working in software development.
Lately my fascination for systems and their design has led me to look more in depth at analog games and how these produce and present the puzzles and interactions that make them games (Wow! that sounded more presumptious than I intended it to be!)
I have always been a gamer, but for a long time, from the mid 90:s onwards, anything non-videogame-related was more of a curio.
Now the pendulum has swung all the way to the other side and I have mostly given up on the digital implementations in favour of reading about and playing analog ones instead.
Since I enjoy puzzling over solutions to all kinds of quirky problems, I decided to try out analog games design. Little did I realize that most of the time would go to trying out designs too complex to just "intuit about" and discarding loads of ideas that felt boring! :D
I am still not entirely satisfied with the alpha version of my only prototyped design, but am hoping to finish building a play testable rules set and component list some day "soon".
Thanks a bunch for the warm welcome!
I am looking forward to putting a design up for scrutiny as soon as I have had time to write down the rules and design an alpha level set of PnP components.
Have a nice day, all of you!