Hi Everyone,
My name's Yossi and for the past year or so I've been recreationally designing games - mostly board and card games. I've prepared designed prototypes, tested them out on friends and family and now I need to take the next big step. For that - I need your help with the following questions:
1. In designing the game prototypes, I've used public images as backgrounds/fillers for pawns, boards etc. The arrangement of the elements is by my original design, but the artwork that fills them, is not. So I obviously need a graphic designer/artist to create original graphics. How do I go about this?
2. How do I protect myself before approaching major game companies and pitching my ideas? I'm a patent attorney and am well versed in the patent field, however, filing a patent application (even if it is merely a provisional application) for each game concept is way too much money at this stage (I have, at present over 7 different games). How did you go about this? Similarly, how do I know the concepts/ideas/images I post here are protected?
3. When you prepare prototypes, how much do you usually spend on printing, materials etc.? My estimate so far is around 100$ per project. Does that sound reasonable?
First of all, thanks for the warm welcome!
Very good ideas and links - I'll be sure to check them out.
Just to clarify, I wasn't planning on asking anyone to sign an NDA - those are usually a straight-fire way of getting rejected. What I was wondering was whether or not I should file patent applications BEFORE pitching. And yes, they ARE patentable (at least some).
As for 'stealing' ideas, I realize I'm probably not the first to invent anything, and yet, certain game mechanics are unique or, on the other hand, so simple that adopting them into other games is a cause for concern.
I'll be wiser after reviewing all the links and podcasts you suggested.
Many thanks.