Hi all
Since this is my first post, here's a bit of my background, and a few questions I have.
I love playing board games. A couple of years ago I decided trying my hand at designing one. After many iterations and play testing I have a 3D tile based family/strategy game that really appeals to players who like pattern matching and was positively received by most (those who didn't like pattern matching weren't interested in the game).
I find I enjoy creating games even more than playing them. Recently I've started working on prototypes for a dice game, a tile based majority game and a word card game. I "invented" word poker last night only to find, on my first search in Google that someone already had (no surprise :).
I'd like to see whether I can take this to the next level and get a game published. One publisher I contacted said they only reviewed games at trade shows so I was thinking of going to Gen Con in Indianapolis in August. It's a long drive from Montreal but we would combine it with a family vacation. Still, I think it only makes sense if I can present to a number of publishers.
So my question is does this approach make sense ? If yes, what other things should I be doing ? I signed up for play testing sessions to get feedback from experienced players Do publishers ever attend these sessions ? Are there other events that I should participate in? Can anyone recommend specific publishers or people to contact ? Anybody else going ? Maybe we could meet for a drink?
Any feedback would be much appreciated.
thanks
hi
Thanks for the reply.
I'd like to first apologize for my delay in replying. I've been trying to clarify my priorities and goals to have a better context to decide what to do.
Yes, I had found Protospiel on the internet and it sounded great, unfortunately I wasn't able to make it that weekend.
I want to focus on digital publication, creating mobile app versions of my games. While this is also an extremely competitive market , I like the idea of selling games for 1 or 2$, rather than 20$ or 30$. I also like having much more control over the publication process.
Whichever way you publish, the gameplay must be compelling, so going to Gen con to get feedback on the games and get new ideas seems worthwhile. If I can get something published even better.
Thanks again for the suggestion.
wb