I have to officially introduce myself? (nervously looks down at notes and scratches back of neck...)
Well I am Lightbulb, and have been inventing games since childhood, though few have ever achieved physical construction, and none ever patented, published or sold.
My more viable and enjoyable projects include a few card games, a board game similar to chess, a puzzle I call a Word Maze, and tons of stuff for Dungeons & Dragons. I have dreams of my own role-playing system and universe, but such would be a monumentous undertaking.
I am currently in college, working toward my bachelor's degree in computer programming, though I haven't learned more than a smidgeon of C++ so far. I used to make my own video games in high school, but that was in the late eighties, using BASIC on Apple II Plus. Things have changed a lot since then, and I have been out of the loop.
My dream is to live wealthy and have lots of fun creating games of all types as my livelihood. Williker and his Whiskers knows I've got lots of ideas, creativity, and talent for doing so!
Now all I need is the know-how, as in how to make the actual cards, how to market, sell, and/or mass-produce my games. That's why I'm here. Any feedback or advice is welcome.
Thank you for the helpful words. Yes, I am a bit of an idealist, but not so naieve as to think it will be easy or expect miracles. My number one goal is just to have fun and make my games real, even if for very little profit or none.
Thanks again,
Lightbulb