Hello Everybody! While I've been designing (well, attempting to design...) games for quite a long time, I've never actually finished and published a board game of my own. This is my ultimate goal. I'm really interested on how to create an environment for a player that challenges their mind and allows them to develop and test multiple strategies, while not having a single dominant strategy that gets them the win every time. I'm currently working on a space colonization board game and I'll most likely upload a prototype soon. Tips and suggestions would be helpful, as I am definitely not an expert on board game design. Glad to be here!
-Conner