Hello, all; I'm Chip. I just seriously picked up board gaming about a year ago and started seriously working on new game designs about 2 months ago.
These past 2 months have been as taxing as they've been exhilarating. In that time, I've played a lot of different games, read a ton of information, and kept a journal of my thoughts. I've come up with about 12 game concepts to various levels of detail, but the ones I'm most interested in developing into full-fledged games seem invariably to get stuck right as I'm working out how to turn them into prototypes.
I usually start with a theme or game experience that I want to create. For instance, this process started with an idea for a luchador game centered primarily on playing suit combinations in order to pull off special moves, while also using the same cards to control movement of pawns on a board. Positioning relative to your opponent would affect which combos can be played as well.
As soon as I start feeling like I'm ready to turn it into a prototype, however, I end up in this weird place of uncertainty and confusion. I can't make the cards until I have a good idea for what to put on them. But I don't know what to put on them until I have a clear idea of what combat mechanic I should use. It feels like a catch 22. And usually, I end up coming up with another idea for another game and having to write that down instead. The game I am most interested in developing right now is a story telling card game, the concept of which I have put a lot of thought into but can't even decide on the SHAPE of the cards, and now I've got 3 different ideas bouncing around for games based on aperiodic tiling, as well as 5 different methods of scoring that are just waiting for a prototype set of cards to choose between!
I know - I need to just pick something and try it. What I'd really love is to hear from some people who can relate to what I'm talking about and who can share with me how they got past this same point of fuzziness in details/mechanic selection preventing them from making their very first prototype. Once I get through it once, I'm certain I'll have the confidence to get through it again. Just need help with the first milestone!
Thanks for hosting this site as a resource to those like me who are both consumed and confused by this hobby.