Hello Board Game designers. I am new user here on the forums, and I am new to board game design. In my real life I am a full time management student, but in my spare time I am working on a game with a few of my friends. We came up with an idea for a competitive multiplayer game with Co-op elements about a month ago, and we have been making a lot of the game (We hope to start some test runs soon just to see if the game idea works or not).
The big reason I am on these forums is to ask a few questions. While I am new to bored game design, I used to work on video games back in high school so I have a lot of experience balancing and creating characters. My team’s talents fill in a lot of the gaps, so the actual design of the game has been fun and easy so far. The big issue is, we have no artistic talent on this team. I’m on here to look for suggestions on what could be the best way to try and deal with this issue. While an artist isn’t mandatory for early stages of a game, it’s still something we need to think about should our game design come together.
Obviously, we have no money to hire an artist, and this is just a passion project, but that’s how most things start out. I will talk about the game ideas more as time goes along (And more things get figured out) but this artist question is just something that I have been wondering about for a while.
Thanks, That's what I was planning on doing for now. We have a lot of odds and ends we will have to write and mark for dice and cards. I guess as long as it's all readable it will work for the proto phase haha.