I guess I should say G’day as I am an Australian.
I basically retired about eighteen months ago and since then have been able to focus my time on my more creative pursuits.
My major focus recently has not been so much on a board game but a physical table cricket / table baseball game.
As a result of this I wanted to create a website as a way to expose it and attract a business angel investor.
With a somewhat fortuitous encounter (by way of a flyer in my letterbox) I met a young man that helped me create a website.
In doing this I also decided to rebirth five board games I'd created back in the early nineties to be part of it.
I'm not what you'd describe as a board game junkie and would confess to not having played any of these great German games that have become so popular in recent years.
I didn’t follow through with getting my own games published. This wasn’t because I didn’t think they were solid as much as the fact that one alone was going to cost a lot of money that I didn’t have.
That along with my growing disillusion and belief that the board game market was dying with the introduction of computer type games plus my own lack of marketing ability were the factors that made me not take the risk.
As mine aren’t published I guess they can’t add to BGDFs street cred
Nonetheless, in creating these games I believe I understand something about game design and the nuances that come with it.
BGDF is an interesting site that was sorely needed and definitely helpful to board game designers.
Anyhow apart from my own interest in the discussions and seeing other people’s ideas perhaps my own could contribute.
All five were completed and boxed as I might have imagined them to look as a published product. They can be seen completely exposed as I’m not paranoid about someone stealing them or my ideas. My website: www.wazzajack.com
Thanks questccg I hope anything there amongst those board games can be of help to other inventors. I found myself working to a kind of formula to create my games of life that I believe anyone can adopt as I explain in the inventing a board game thread.