Hello all. Most of my career(s) have been spent with RPG's (I'm a Tunnels & Trolls solo author from the Blade era and currently write the bi-weekly newsletter http://eepurl.com/MFLRX.) For any American electronic game fans nearing AARP qualifications, I also was an editor at VG&CE.
[Insert shameless name dropping, tales of dot-com financial instability, and projects all records of which have been practically scrubbed from the Internet]
The brackets above suggest why I'm now thinking small, physical product (which will still be horrifically expensive once I work out my art needs).
My immediate goal in this space? I have my own ideas, but I need to get the design muscles limber (same goes for the metaphor muscles): more than a variant, a repurposing of a big stack of Vs. System cards for solo play, with the emphasis on play. (I envision sitting down in front of a ball game on TV and getting that classic solitaire vibe in my experience. Minimal concentration, maximum fun, low pressure.)
Insight, advice appreciated.