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Hi there. Beginner question

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Bobo bgt
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Joined: 02/10/2017

It is good or bad if in the past I asking myself what I like to a game and now I asking what I don't like? I becoming to judging? This is a good attitude or not?

When I wathcing reviews I notice first that thigs I don't like, for example a too colorful game or a annoyng mechanism that it makes me to skip to another review without waiting to see if I actually like the game or not.

It only happens to me?

Rick L
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Me too

I sometimes do the same when watching reviews. Some themes interest me more than others, some artwork catches my eye, some artwork doesn't.

We all will "judge a book by it's cover" sometimes. But I've learned that I can have fun and enjoy almost any game once I start it and get going, so if a friend invites me to play a game that doesn't really excite me at first, I will still say "yes!" I might not buy the game, but I will have fun playing!

Bobo bgt
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I will do the same

Thanks for the reply. That's a good advice, I will do the same.

Adam Leamey
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Joined: 02/23/2017
I mostly go for theme and

I mostly go for theme and mechanics as those are whats important to me i tend to watch dice tower reviews to learn what games are out and look up ones i like the sound of and do further research before buying.

questccg
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Here's is the REAL truth!

Most cool games are designed by "designer we have never heard of"! Now some designers as of lately have become more popular due partly to the fact that they are also "Publishers". And so we recognize Brands and labels... We even remember the names of games we LIKE. Like Pandemic, Pandemic Legacy, etc.

Now coming to the REAL truth:

"Most games are one-off production by a designer most people don't know."

Sure Donald X. Vaccarino is the designer of Dominion and the father of Deck-Building. BUT how many other Deck-Building games can you name and NOT know the designer of those games?!

And remember when Mr. Vaccarino DESIGNED Dominion - nobody knew of him either!

Some food for thought!


And with regard to your OP... I think it's normal to critique games and question how interesting they may be. Is it a game that I will enjoy playing? I don't know... So I guess the best way to answer this is give the game a try. Obviously you can't buy ALL the games you hear of...

But perhaps the games that interest you the most. Sometime you may get disappointed and other times you will find real GEMS of game - you never thought you might like.

radioactivemouse
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I tell myself

Bobo bgt wrote:
It is good or bad if in the past I asking myself what I like to a game and now I asking what I don't like? I becoming to judging? This is a good attitude or not?

When I wathcing reviews I notice first that thigs I don't like, for example a too colorful game or a annoyng mechanism that it makes me to skip to another review without waiting to see if I actually like the game or not.

It only happens to me?

I say if you can't enjoy your own game, what makes you think that others will?

I think the start of being a good game designer is knowing what is good and what is bad in a game objectively. Naturally, you'll incorporate what you want in your game. However, I wouldn't dismiss every game mechanic you don't like...it may end up being that missing link in your design later on.

But as you continue to design you may want to challenge yourself with questions like, "I don't like X, but how I can tweak it into something I DO like?"

Bobo bgt
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Thanks

Thank you all. These are some interesting views.

I started like many others beginers.I had a "great ideea"... now I reduce it to 20%, maybe more, and start learn how much I can. It will sit in shelf a while. I understand I need to play a lot of games and watch a ton of reviews. I din not played to many games and there are a ton of games that I want to play. Maybe from here comes my impatience.
Thanks again for your opinions. I will give them more chances.

sorry for my english. I'm not so good.

Regards.

JamJam52
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Joined: 03/20/2016
Never apologize for your

Never apologize for your english :) its definitely better than my (and most peoples) Romanian!

As a budding game designer playing as many games as you can when you can is definitely important and playing the ones that don't appeal to you at first glace is probably more important as trying to understand other people point of view will make you a better designer.

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