Hi everyone!
It may seem odd to introduce myself after 3.5 years' lurking... but hi, I'm Felix!
Growing up with a German family, our shelves were always packed with board games (the latest Spiel des Jahres a certainty for the family Christmas present). As I got older, my group of friends played a lot of board games and expanded my range beyond Euro-games.
For the past 4 years I have been developing a board game (hence my sign-up here 3.5 years ago). The idea was to design a Euro-game with solid core mechanics that would be easy to pick up, fun to play, but hard to master. We played a lot of, but complained even more about, Risk, so part of the design challenge was to create a game that would allow us to strategically destroy one another, but without the many shortcomings of Risk.
I am actually very happy with how Ascendancy is turning out (after years of rapid prototyping and refinement), and I'm now trying to more actively get blind play-testers and all the feedback I possibly can.
(If the forum rules permit it, may I post a link to the BGG PNP thread?)
Anyway, also looking forward to learning more about board game design theory and getting to know others. I've recently moved to the SF Bay Area, so if anyone is around here, I'd love to grab a coffee sometime :)
Felix
Thanks for the welcome!
Appreciate the tips re the FB group and Protospiel! I'll check both out.